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Eighteen-year-old Ryohei Arisu is sick of his life. School sucks, his love life is a joke, and his future feels like impending doom. As he struggles to exist in a world that can’t be bothered with him, Ryohei feels like everything would be better if he were anywhere else. When a strange fireworks show transports him and his friends to a parallel…
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Eighteen-year-old Ryohei Arisu is sick of his life. School sucks, his love life is a joke, and his future feels like impending doom. As he struggles to exist in a world that can’t be bothered with him, Ryohei feels like everything would be better if he were anywhere else. When a strange fireworks show transports him and his friends to a parallel world, Ryohei thinks all his wishes have come true. But this new world isn’t an empty paradise, it’s a vicious game. And the only way to survive is to play. The first game starts with a bang, but Ryohei manages to beat the clock and save his friends. It’s a short-lived victory, however, as they discover that winning only earns them a few days’ grace period. If they want to get home, they’re going to have to start playing a lot harder.
Chris Lightfellow lost her father to the flames of war, when she was just a little girl. Wanting to become a soldier like him, she enters a military school, and becomes a knight after graduating. When her commanding officer is killed in battle, Chris shows her fellow knights her true strength.
World War III is over, and nomad soldier Duenan Knute and her cyborg partner Briareos struggle to survive in the abandoned cities and demilitarized zones of the post-war wasteland, the 'Badside.' Matters appear on the upswing, however, when they are found and brought to Olympus, an urban utopia and centerpiece for the reconstruction of...
Rena and Shugo entered The World with dreams of becoming legends. Those dreamshave quickly drifted into the twilight now that they're in prison! As the controversy surrounding Shugo's bracelet shifts into overdrive, will our heroes be deleted...or is it end of The World as we know it? Don't miss the climatic end to the bestselling multimedia manga...
Just a stone's throw from London lies the manor house of the illustrious Phantomhive earldom, its master one Ciel Phantomhive. Earl Phantomhive is a giant in the world of commerce, Queen Victoria's faithful servant . . . and a slip of a twelve-year old boy. Fortunately, his loyal butler, Sebastian, is ever at his side, ready to carry out the young...