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Arguably Ubisoft’s biggest franchise and most respected game, Sands of Time, the long awaited update to the platform classic, proved there was life in the old series yet, delivering a wealth of innovative and spectacular platform elements and combat techniques. A year on, a somewhat ambitious sequel from the French outfit’s Montreal studio has…
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Arguably Ubisoft’s biggest franchise and most respected game, Sands of Time, the long awaited update to the platform classic, proved there was life in the old series yet, delivering a wealth of innovative and spectacular platform elements and combat techniques. A year on, a somewhat ambitious sequel from the French outfit’s Montreal studio has been finished, named Warrior Within, and it’s looking bigger, better than its predecessor in just about every way. Several years after tinkering with the Sands of Time, the unfortunate prince finds himself hunted by Dahaka, a relentless immortal of sorts bent on sealing a horrible fate for the old-school hero. But of course, you’re not about to let that happen. Tired of being the squeaky clean protagonist, the Prince of Persia’s new philosophy is to look after ‘numero uno’, defend his own life and let no-one get in his way. In short, the setting for Warrior Within has a much darker theme. Beginning the game proper, those already familiar with Sands of Time’s platform style will have few problems mastering the prince’s platforming abilities in Warrior Within. Little has changed here in terms of the game’s play mechanic. Like before, players can jump chasms, run up walls and swing from a number of conveniently positioned poles. There are a few new traps for players to negotiate too, but the real change comes in the form of a largely non-linear game structure. Where the player’s choices in Sands of Time were somewhat limited, those honing their skills in Warrior Within are mostly free to back-track to previous stages in search of hidden treasures and those elusive power-ups. Furthermore, the need to revisit old places – in two different timelines, we might add – also lies to rest any rumours of Warrior Within’s short-lived lifecycle. The game’s combat system however, marks an even more notable change in the series. Considered a little too simple and perhaps even repetitive on occasion, Sands of Time’s limited fighting skills have been completely overhauled for the sequel, instead offering a more dynamic play mechanic that accommodates several free-form fighting styles. Players can wield weapons in both hands to increase their chances of success, or keep one hand free, which can be used to grab or restrain your opponents whilst you slice and dice them. Furthermore, Warrior Within is host to a series of unique and formidable bosses that are often huge in size and that demand real player skills to overcome. It’s difficult to say if Warrior Within is a better game than Sands of Time, but we can be sure that it’s just as enjoyable. A destined hit, and rightly so.
Amidst a backdrop of worldwide ecological and seismological chaos in the mid-2100s, the United States has been split in two by the 'Great Flood.' As a result of the polar ice cap melting, the Mississippi River has destroyed the central portion of the United States, causing an ill-equipped Federal Government to fail and literally cut the country in...
The Just Dance phenomenon has everybody on their feet, moving to the beat and just having fun! There's no humiliation, no nasty judges. and no doubt about it: Just Dance has got us ALL back on the dance floor. begging for more! Developed exclusively for Wii, Just Dance 2, with its improved detection system, new duet, co-op and competitive game...
Star Wars - The Force Unleashed - Nintendo DS Star Wars: The Force Unleashed is an action-adventure game developed and published by LucasArts, and part of The Force Unleashed multimedia project. It was initially developed for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles and on iOS, second-generation N-Gage, Nintendo DS,...
Based on award-winning director Peter Jackson's big-budget remake of the landmark 1933 Cooper and Schoedsack film, this video game version of King Kong is designed to convey the action and excitement the massive monster inspires, as well as the poignancy and emotion of the melancholy 'beauty and the beast' storyline. Gameplay comes in two styles:...