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Ready 2 Rumble Boxing is a boxing game for the Dreamcast, PlayStation, Game Boy Color, and Nintendo 64 and it was released in 1999 by Midway. The Dreamcast, PlayStation and Nintendo 64 versions each have a fighter unique to them: these are, respectively, Jimmy Blood, Gino Stiletto and J.R. Flurry. The game was followed by a sequel in 2000 called…
Ready 2 Rumble Boxing is a boxing game for the Dreamcast, PlayStation, Game Boy Color, and Nintendo 64 and it was released in 1999 by Midway. The Dreamcast, PlayStation and Nintendo 64 versions each have a fighter unique to them: these are, respectively, Jimmy Blood, Gino Stiletto and J.R. Flurry. The game was followed by a sequel in 2000 called Ready 2 Rumble Boxing: Round 2, and was later followed by a third game in the series, Ready 2 Rumble: Revolution, released on March 17, 2009. Shortly after making its debut on the Dreamcast, Ready 2 Rumble Boxing hit the PlayStation. You control or fight against Afro Thunder, a big-haired boxer with flair to spare; Salua, a former Sumo wrestler with a big appetite; or one of 14 other boxers. Each contestant has a number of standard and unique boxing moves along with a special signature move, such as a Bow & Arrow, a Cruise Missile, or a Triple Upper. Standard moves include body shots, high and low punches, swaying, ducking, dodging, hooks, uppercuts, and overheads. Also, boxers can taunt other boxers. Your main goal in the Championship mode of play is to train three boxers to become champions. Training involves speed bag and heavy bag workouts, weight lifting, Rumble aerobics training, and other strenuous forms of boxing exercise. You will fight for money in order to build a gym and purchase better training equipment, bet on your fighter to increase the stakes, and enter Title Fights to move up in the rankings. Also, Exhibition Fights can be fought between your saved fighter and another gamer’s saved boxer. You can even trade your saved fighters! In the Arcade mode of play, you can play the game by yourself or against a friend. When playing alone, you duke it out with computer-controlled boxers in an attempt to progress up the ranks of Bronze, Silver, and Gold. In either mode of play, boxers can perform a ‘Rumble Flurry.’ Letters are awarded to a fighter when he or she has inflicted a certain amount of damage on his or her opponent. When ‘Rumble’ is spelled out and the player hits L1 and R1 simultaneously, the Rumble Mode kicks into gear. Michael Buffer gets the action in Ready 2 Rumble Boxing underway with his famous ‘LETS GET READY TO RUMBLE!’ battle cry. Each match is viewed from a number of adjustable camera angles: normal, rotate about players, ringside view, rotate about ring, first-person player 1, and first-person player 2. Manufacturer’s description: ? LET’S GET READY TO RUMBLE® ? 16 FIGHTERS WHO ARE READY TO GET DOWN AND GET IT ON AN ARSENAL OF TAUNTS AND VERBAL ASSAULTS HIDDEN COMBO MOVES FOR CRUSHING PUNISHMENT RUMBLE POWER UNLEASHES EXTREME MOVES * IN-GAME ANNOUNCEMENT BY MICHAEL BUFFER * LOW BLOWS, LUNGING HOOKS, OVERHEAD PUNCHES AND MORE * ARCADE, CHAMPIONSHIP AND TRAINING MODES * CREATE AND SAVE YOUR IDEAL BOXER
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