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The Getaway revolves around three violent men, locked in a struggle for power, justice, and revenge. Mark Hammond, an ex-gangster on the run and desperate to avoid capture so that he can clear his name, stands wrongly accused of the murder of his wife. Frank Carter, a ruthless vigilante copper, currently suspended from the Flying Squad, is…
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The Getaway revolves around three violent men, locked in a struggle for power, justice, and revenge. Mark Hammond, an ex-gangster on the run and desperate to avoid capture so that he can clear his name, stands wrongly accused of the murder of his wife. Frank Carter, a ruthless vigilante copper, currently suspended from the Flying Squad, is prepared to go to any lengths – lawful or otherwise – to get justice. Both men, desperate to clear their names, find themselves manipulated and controlled by the third: Charlie Jolson, a notorious crime boss and master of London’s East End underground for over thirty years. Operating on either side of the law, they’re both desperate for revenge and, for different reasons, both out to bring down London’s king of crime. Features: Play both sides of the story – The Getaway has two complete, but interwoven, story threads. You can play through the game once as Mark Hammond, the gangster on the run, desperate to clear his name; then play through it again as the vigilante cop who stops at nothing, Frank Carter. Cinematic style and narrative – Over an hour’s worth of compelling, movie-quality cut-scenes move the narrative along, delivered in a cinematic style that will engross you and drag you yet further into the dark and frightening world of organised crime. Stunning scope – Featuring possibly the largest living, breathing environment ever seen in an action game: you can move around more than 40 square kilometres of London back-streets and explore twenty interior real-life locations all immaculately rendered and riddled with underworld characters. Driving thrills and spills and combat on foot – Every vehicle in the game can be taken and driven; but be warned that each car is also equally breakable.
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