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In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behaviour—and the better the players, the more unpredictable their behaviour! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with…
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In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behaviour—and the better the players, the more unpredictable their behaviour! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
The Hobbit & LOTR Book Set
Dungeons & Dragons - Starter Set
Ayumu Aikawa is settling into his new life - or lack thereof - and enjoying the ties he's building with his new roommates, strange though they may be! But when the opportunity arises to face his murderer, will this zombie/magikewl girl be up to the task??
It's an all-new beginning for the Runaways! When this group of super-powered teens discovered that their parents were actually villains, they ran away from home - but that was only step one! Now that the evil Pride is gone, nearly every bad guy in the Marvel Universe is trying to fill the power vacuum in Los Angeles, and the Runaways are the only...