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In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behaviour—and the better the players, the more unpredictable their behaviour! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with…
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In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behaviour—and the better the players, the more unpredictable their behaviour! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
Life - or undeath? - isn't easy for Ayumu Aikawa. A seemingly normal high schooler, he is in fact a zombie who serves as a bodyguard to an introverted necromancer. But his already complicated existence becomes even more outlandish when he accidently steals the powers of a magical girl, transforming into one himself - complete with frilly dress and...
Ai is the only royal princess of Ai-Land, a magical kingdom caught in the midst of a horrific revolution. When Princess Ai makes a hasty escape from her war-torn land, she finds herself in modern-day Tokyo. Confused and in shock, Ai wanders the streets in this strange new land to unravel the secrets that could tear her and her kingdom apart...
World War III is over, and nomad soldier Duenan Knute and her cyborg partner Briareos struggle to survive in the abandoned cities and demilitarized zones of the post-war wasteland, the 'Badside.' Matters appear on the upswing, however, when they are found and brought to Olympus, an urban utopia and centerpiece for the reconstruction of...
Rena and Shugo entered The World with dreams of becoming legends. Those dreamshave quickly drifted into the twilight now that they're in prison! As the controversy surrounding Shugo's bracelet shifts into overdrive, will our heroes be deleted...or is it end of The World as we know it? Don't miss the climatic end to the bestselling multimedia manga...